/* The Complex: Backrooms Tycoon — shell only.
   NO text logos, NO CSS glow. Every visual is painted on the canvas. */

* { margin:0; padding:0; box-sizing:border-box; }

html, body {
  width:100%; height:100%;
  background:#05050a;
  overflow:hidden;
  overscroll-behavior:none;
  touch-action:none;
  -webkit-user-select:none; user-select:none;
  -webkit-tap-highlight-color:transparent;
}

#app {
  position:fixed; inset:0;
  display:flex; align-items:center; justify-content:center;
  background:#05050a;
}

#game {
  display:block;
  image-rendering: pixelated;
  image-rendering: crisp-edges;
  image-rendering: -moz-crisp-edges;
  background:#000;
  touch-action:none;
}

/* Boot veil: a plain dark sheet with one hairline bar.
   It only exists for the ~1s of asset painting, then dissolves
   into the real, drawn title screen. */
#boot {
  position:fixed; inset:0; z-index:50;
  background:#05050a;
  display:flex; align-items:flex-end; justify-content:center;
  transition: opacity .6s ease;
}
#boot.gone { opacity:0; pointer-events:none; }

#boot-bar {
  margin-bottom:14%;
  width:min(180px, 46vw); height:2px;
  background:#191712;
  position:relative;
}
#boot-fill {
  display:block; height:100%; width:0%;
  background:#6b5f2e;
  transition: width .15s linear;
}

audio { display:none; }
